ODE (Open Dynamics Engine) is a library used to simulate rigid body dynamics (sometimes also labeled "physics"). It is platform independent with a C/C++ API. ODE can be used to simulate vehicles, objects in virtual reality environments and virtual creatures.
The Physics Abstraction Layer provides ODE support, extending it to allow importing COLLADA files.
Platforms[]
- UNIX (including Linux, FreeBSD, Irix, Solaris, Darwin)
- Windows
- MacOS X