From NeoEngine Api Reference:
"NeoEngine isn't a complete game engine ready for you to start moding, instead it's a complete set of libraries that you can use to create such an engine. To use an analogy, it's not a piece of prefabricated furniture that only need a paintjob, it come in pieces that you have to assembly yourself in the way you like. "
NeoEngine supports everything you need: 3D rendering, audio, input, widgets, physics, networking
Features[]
| Feature | Yes | No |
|---|---|---|
| 3D audio system | X | |
| Streaming of large files | X | |
| Ogg, Wav support | X | |
| Supports DirectSound, Alsa and Arts | X | |
| Streaming of 3D ambient sounds | X | |
| Supports SFX like, doppler, rolloff, sound cones, pan and volume | X | |
| Central input | X | |
| High resolution timers | X | |
| Custom font rendering | X | |
| Window or fullscreen rendering | X | |
| Scripting | X | |
| GUI | X | |
| OpenGL | X | |
| Direct3D | X | |
| Networking thru TCP or UDP | X | |
| Good math lib | X | |
| Virtual file management | X | |
| Threading | X | |
| Different image codecs like BMP, PNG, TGA, DDS, JPEG | X | |
| Binary Space Partitioning-tree | X | |
| Adaptive Binary Space Partitioning-tree | X | |
| shader | X |
Platforms[]
- Linux
- Windows
- MacOS X ?