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Irrlicht is an open source realtime 3D engine written in C++. It is cross-platform and able to use Direct3D, OpenGL or its own functions to render a scene.

Features[]

Feature Yes No
sound effects and music X
input X
timers X
font rendering X
windowing X
scripting X
GUI X
OpenGL X
networking X
math X
3d math X
file management X
threading ?
shaders X
per pixel lighting X
bump & parallax mapping X

Platforms[]

  • UNIX (including Linux, FreeBSD, Irix, Solaris, Darwin)
  • Windows
  • MacOS X

Tutorials and Source[]

Introduction

Irrlicht is a very easy to use game graphics engine

Input

Video

Physics


Source Code The source code files listed below do not have accompanying tutorials.

  • No unaccompanied source files yet!


External Links

Related Weblinks[]